This folder contains .jar files, sound, music, resource packs, personal options, worlds, etc.
1. Locating .minecraft 2 .minecraft file hierarchy 3 History 4 References
Below is a table that shows the default directory for .minecraft.
Locating the .minecraft folder is essential in the installation of a resource pack or locating any made screenshots.
The Windows location in the table above only the default location. Launchers can change the .minecraft at any path.
These steps will help you find your appdata folder if you are a Windows user.
1. Click Start to run. If you don't see "Run" Press Windows + R. 2. Type %APPDATA%\.minecraft and click "OK". If you're a Mac user, you can access the folder via Spotlight:
1. Open Finder, and then press Shift + Command + G to open the Spotlight popup by clicking the magnifying glass icon on the right of the Menu Bar. 2. Type ~/Library/Application Support/minecraft and hit | Enter.
Linux and macOS use in their paths to refer to the home directory. Folders that begin with . are automatically hidden. Ctrl +H toggles the status of hidden files in most file managers. In macOS specifically, since version 10.12 (Sierra), the shortcut Command + Shift + . toggles the hidden status of files.
If you'd like to change the directory in the .minecraft folder, refer to Tutorials/Custom Minecraft directory.
- .minecraft Assets - Indexes
version
.json
- client-
Version
.xml
- jinput.jar - lwjgl.jar -- lwjgl_util.jar minecraft.jar (it is the client.jar for 1.5.2. The game doesn't use it after the launcher update, however; it's using the "versions" folder instead.) Natives (.dll)
- (.dll files)
year-month-day_hour.minute.second.zip - deviations @year-month-day_hour.minute.second.txt
- eventloops.csv - frame_times_ms_.csv - jvm.csv - mailboxes.csv - rendering_chunk_dispatching.csv - rendering_chunk_stats.csv - task_total_duration_ms.csv
- - [Various libraries packaged according to Maven convention (without POM files)[Various libraries packaged per Maven convention (without POM files)
year-month-day-sessionNumber.log.gz - latest.log
worldName- Advancements uuid.json
idcounts.dat map_id.dat scoreboard.dat raids.dat
- Data raids_end.dat
r.x.z.mca
r.x.z.mca
- data raids_nether.dat
r.x.z.mca
r.x.z.mca
(namespace) - structures name.nbt
uuid.dat
r.x.z.mca
r.x.z.mca
uuid.json
year-month-day_hour.minute.second.png (or, ...second_instance.png)
- stats_player_unsent.dat - stats_player_unsent.old
version version.jar version.json
- Cache - data_0 - data_1 - data_2 - data_3 - f_
- data_0
You can force the use of a resource package by naming the zip file resources.zip and putting the file in the root folder for the world to save. This feature is only accessible to single-player players. 2: Servers may request clients or force them to use server resource packs in another manner.
For Windows OS and Linux, the contents of nativelog.txt and nativeUpdaterLog.txt are available in launcher_log.txt in the event that they are applicable (i.e. the contents ofnativeUpdaterLog.txt will only be present in latest_log.txt after the launcher is updated / launched for the first time).